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Dungeon difficulty and chests

Dungeons and drops · updated 12 Oct 2026

Raise a dungeon's difficulty with Gemstones of Transcendence: stronger monsters, more items from the last boss chest, more DP, EXP and a better Pure Coin chance.

Every dungeon chest on Pure Cabal drops a fixed number of items, no matter the bonuses. You decide how much you get from the last boss by choosing the dungeon difficulty.

Chests

  • Last boss chest: 6 items, more on higher difficulty (see the table below).
  • Other chests in the dungeon: always 4 items.
  • Additional Drop Rate Up on your equipment gives a chance for one more item from a chest.

Eternal Chaos Arena, Glacies Inferna and Palestra keep their own special rewards.

Difficulty

When you enter a dungeon you can raise its difficulty with Gemstones of Transcendence, up to level 5. Some dungeons have a lower limit. Elite dungeons always run at level 5.

LevelGemstonesLast boss chestDP and Pure Coin chance
006 itemsbase
126 items+10%
257 items+20%
3118 items+30%
4179 items+40%
52510 items+50%

DP for clearing the dungeon and the chance for a Pure Coin grow relative to the base value: a 20% Pure Coin chance becomes 30% at level 5. DP is rounded down. Monsters also give 12% more EXP per level (+60% at level 5).

Stronger monsters

Every level makes the monsters tougher: +2 monster levels, +14% HP, +4% defense, +6% to 8% attack, more accuracy, evasion and penetration. Bosses also hit harder with their skills. At level 5 monsters have +70% HP and up to +40% attack, so bring a party that can handle it.